1.11

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Released - April 26, 2018

Official notes[edit | edit source]

Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch.

  • Added Spanish Language
  • Added Portuguese Language


Adjustments[edit | edit source]

  • Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness.
  • Increased the drop rate of Shark Skin.
  • Added to all structure types, sloped roof.
  • Added ceiling light structure.
  • Auto turrets will now target cannon rounds and intercept them.
  • Improved AI of tamed flyers, they will try their hardest to follow their masters.
  • Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer.
  • Optimized issue with players getting stuck when under attack by creatures.


Fixes[edit | edit source]

  • Fixed issue with bosses having a chance to not drop anything on kill.
  • Fixed issue with certain parts of the map getting players stuck or making tames disappear.
  • Fixed issue with certain plants disappearing from plots.
  • Fixed issue with health point inconsistencies in the Executive type buildings.
  • Fixed issue with display issues with power sources being on or off.
  • Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule.
  • Fixed issue with certain storage items being unable to be detected by the workbench.
  • Fixed issue where the bookshelf could not be used.
  • Fixed issue with BGM disappearing when hosting a non-dedicated server.
  • Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank.
  • Fixed issue where after taming, creatures are maxed out on their weight stat.
  • Fixed issue with irrigation perimiter. Should function properly now.
  • Fixed issue with incorrect display on some firearms.
  • Fixed issue with transfer all button also transferring all equipped armor.
  • Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames.
  • Fixed issue with pipes not properly displaying scanner data.
  • Fixed issue with stairs in corners not being able to be picked back up after deploying.
  • Fixed issue with building on rafts becoming desynced.
  • Fixed issue fire stone powder requirements being different in a few places. They should all be the same now.
  • Fixed issue with some resources being able to be used in melee combat.
  • Fixed issue with revive function's cooldown period status not being properly reflected in the UI.
  • Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.

Unlisted changes[edit | edit source]