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Direwolf

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Direwolf
Direwolf.png
Direwolf.png
Information according to the in-game Museum. Inaccurate information will be marked.

Direwolf. This kind of wolves[sic] can use ice spells[sic] and spread over the ice field.

Common Name
Direwolf
Group
Time Period
Medieval
Diet
Omnivore[sic]
Temperament
Aggressive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_Direwolf_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_direwolf/cw_Direwolf_Character_BP.cw_Direwolf_Character_BP'" 500 0 0 35
Data
Magic
X mark transparent.svg No
XP For Kill
220 XP
Drops
Feces Size

The Direwolf is one of the creatures in Pixark.

Museum descriptions[edit | edit source]

Wild[edit | edit source]

In the ice fields, direwolves travel in packs. They are very territorial so tread lightly.

Tame[edit | edit source]

Direwolves are ferocious, but loyal once tamed. Their fast speed, agility, strong attack power, and excellent jumping ability make them ideal mounts. When close to a tamed direwolf, your hypothermal insulation will slightly increase (like with the icebear)

Subspecies[edit | edit source]

The Direwolf subspecies is intimate to its master and smart enough to understand what its master asks it to do. Its sense of smell can be used to discover injured dinos from a long distance, and dropped backpacks as well (Press C).

Appearance[edit | edit source]

Behavior[edit | edit source]

Drops[edit | edit source]

Stats[edit | edit source]

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild Domesticated1
Health.png Health 1100 +40.7 +0.999%
Stamina.png Stamina 300 +30 +10%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 1500 +150 +10%
Weight.png Weight 350 +7 +4%
Melee Damage.png Melee Damage 602 +3 +1.7%
Movement Speed.png Movement Speed 100%3 N/A N/A
Torpidity.png Torpidity 1000 +10 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 300 1094.400024 1094.400024 10
Swimming 300 N/A N/A N/A



Attacks[edit | edit source]

Bite Button Stamina Cost Attack Range Description
Left Mouse button 5 365 The Direwolf bites in front of it.
Attack Type Damage
Melee Impact 60

Taming[edit | edit source]


Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Direwolf.png Level 1 Time
Kibble (Compy Egg).png Kibble (Compy Egg) 2 0:09:00
Raw Thigh Meat.png Raw Thigh Meat 4 0:06:00
Cooked Prime Meat.png Cooked Prime Meat 7 0:11:02
Cooked Prime Meat Jerky.png Cooked Prime Meat Jerky 7 0:11:02
Meat.png Meat 10 0:11:15
Cooked Meat.png Cooked Meat 19 0:14:15
Cooked Meat Jerky.png Cooked Meat Jerky 19 0:14:15
KO: Wood Stick Hits × 239; Slingshot Hits × 112; Sleepy Arrows with a Bow × 16; Sleepy Arrows with a Crossbow × 21; Sleepy Dart Shots × 3
Direwolf.png Level 30 Time
Kibble (Compy Egg).png Kibble (Compy Egg) 2 0:09:00
Raw Thigh Meat.png Raw Thigh Meat 4 0:06:00
Cooked Prime Meat.png Cooked Prime Meat 8 0:12:36
Cooked Prime Meat Jerky.png Cooked Prime Meat Jerky 8 0:12:36
Meat.png Meat 12 0:13:30
Cooked Meat.png Cooked Meat 23 0:17:15
Cooked Meat Jerky.png Cooked Meat Jerky 23 0:17:15
KO: Wood Stick Hits × 308; Slingshot Hits × 144; Sleepy Arrows with a Bow × 21; Sleepy Arrows with a Crossbow × 27; Sleepy Dart Shots × 3
Direwolf.png Level 60 Time
Kibble (Compy Egg).png Kibble (Compy Egg) 2 0:09:00
Raw Thigh Meat.png Raw Thigh Meat 5 0:07:30
Cooked Prime Meat.png Cooked Prime Meat 9 0:14:11
Cooked Prime Meat Jerky.png Cooked Prime Meat Jerky 9 0:14:11
Meat.png Meat 14 0:15:45
Cooked Meat.png Cooked Meat 27 0:20:15
Cooked Meat Jerky.png Cooked Meat Jerky 27 0:20:15
KO: Wood Stick Hits × 379; Slingshot Hits × 177; Sleepy Arrows with a Bow × 25; Sleepy Arrows with a Crossbow × 33; Sleepy Dart Shots × 4
Direwolf.png Level 90 Time
Kibble (Compy Egg).png Kibble (Compy Egg) 2 0:09:00
Raw Thigh Meat.png Raw Thigh Meat 6 0:09:00
Cooked Prime Meat.png Cooked Prime Meat 11 0:17:20
Cooked Prime Meat Jerky.png Cooked Prime Meat Jerky 11 0:17:20
Meat.png Meat 16 0:18:00
Cooked Meat.png Cooked Meat 32 0:24:00
Cooked Meat Jerky.png Cooked Meat Jerky 32 0:24:00
KO: Wood Stick Hits × 450; Slingshot Hits × 210; Sleepy Arrows with a Bow × 30; Sleepy Arrows with a Crossbow × 39; Sleepy Dart Shots × 4
Direwolf.png Level 120 Time
Kibble (Compy Egg).png Kibble (Compy Egg) 3 0:13:30
Raw Thigh Meat.png Raw Thigh Meat 6 0:09:00
Cooked Prime Meat.png Cooked Prime Meat 12 0:18:54
Cooked Prime Meat Jerky.png Cooked Prime Meat Jerky 12 0:18:54
Meat.png Meat 18 0:20:15
Cooked Meat.png Cooked Meat 36 0:27:00
Cooked Meat Jerky.png Cooked Meat Jerky 36 0:27:00
KO: Wood Stick Hits × 522; Slingshot Hits × 244; Sleepy Arrows with a Bow × 35; Sleepy Arrows with a Crossbow × 46; Sleepy Dart Shots × 5


Does not require a saddle to ride.

Combat[edit | edit source]

Utility[edit | edit source]

Decent early to mid game meat and leather gatherer, can't really handle the creatures that drop prime reliably.

Additional notes[edit | edit source]

Trivia[edit | edit source]