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The Dodo is one of the creatures in Pixark.
Museum descriptions[edit | edit source]
Wild[edit | edit source]
Dodos are widely considered to be lazy creatures, and for good reason. Grasslands provide them with all the food they need. Only humans pay them any mind, as they are a good source of meat and easy to hunt.
Tame[edit | edit source]
Dodos have become a popular animal to tame, as they are meaty and lay delicious eggs.
Appearance[edit | edit source]
The Dodo's appearance is similar to that of a Chicken's. It is small and orange colored with some yellow areas on it.
Behavior[edit | edit source]
It roams around in packs, completely passive and will never fight back. Easiest early game source of meat and leather. When attacked, it begins to run away and cries.
Drops[edit | edit source]
Stats[edit | edit source]
|Attribute||Amount at Level 1||Increase per point|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- For a comparison of the speeds of all creatures, see Base creature speeds
Attacks[edit | edit source]
|Peck||Stamina Cost||Attack Range||Description|
|0||The Dodo pecks the target.|
Taming[edit | edit source]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Can be passively tamed with berries.
Combat[edit | edit source]
Completely useless. Too slow to move around effectively and deals very small damage if it can catch up.
Utility[edit | edit source]
Additional notes[edit | edit source]
When tamed, these creatures can be picked up and carried.
Trivia[edit | edit source]