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Fire Elemental
Fire Elemental
Fire Elemental
Information according to the in-game Museum. Inaccurate information will be marked.
Common Name
Fire Elemental
Group
Diet
Unknown
Temperament
Aggressive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_Fireelement_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_fireelement/cw_Fireelement_Character_BP.cw_Fireelement_Character_BP'" 500 0 0 35
Data
Magic
Check mark transparent Yes
XP For Kill
982.15387 XP
Feces Size

The Fire Elemental is one of the creatures in Pixark.

Museum descriptions[ | ]

Wild[ | ]

Wild Fire Elementals are aggressive creatures. Their fire allows them to wield frightening power, and burn their attackers.

Tame[ | ]

Fire Elementals which are summoned by using Fire Elemental Summoning Stones are extremely powerful, and will burn other creatures.

Subspecies[ | ]

Better suited to the unbearable heat lava emits, the Fire Element subspecies has developed the ability to slowly produce lava from within, leaving a lava trail in its wake (C).

Appearance[ | ]

The Fire Elemental looks like a giant red Genie. It is on fire and looks quite frightening.

Behavior[ | ]

Like many creatures, wild Fire Elementals will attack players on sight. They will deliver a devastating blow which burns them to death if unarmed or armed in an inappropriate way. Regardless to the outdated descriptions, these scorching creatures can be knocked out with magic sleepy arrows, hence tamed. Tamed Fire Elementals are mobile campfires and can cook sources of food for players, which is suitable for traveling long distances without starvation.

Drops[ | ]

Special Drops:

Stats[ | ]

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild Domesticated1
Health Health 4000 +148 +0.999%
Stamina Stamina 600 +60 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 3000 +300 +10%
Weight Weight 700 +14 +4%
Melee Damage Melee Damage 1152 +5.75 +1.7%
Movement Speed Movement Speed 100%3 N/A N/A
Torpidity Torpidity 3800 +19 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 515 746.75 746.75 40
Swimming 300 N/A N/A N/A



Attacks[ | ]

Melee Button Stamina Cost Attack Range Description
Lmb 30 60 The Fire Elemental hits with one of its arms.
Attack Type Damage
Melee Impact 115


Spin Button Stamina Cost Attack Range Description
Rmb 150 600 The Fire Elemental spins around, dealing damage to everything around it. This attack has an approximately 30 second cooldown.
Attack Type Damage
Melee Impact 100

Taming[ | ]


Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Fire Elemental Level 1 Time
Fire Magic Stone Fire Magic Stone 7 0:42:00
Fire Magic Stone Essence Fire Magic Stone Essence 13 0:39:00
Flame Flower Flame Flower 32 0:48:00
Fire Stone Powder Fire Stone Powder 128 1:42:24
KO: Magic Sleepy Arrows with a bow × 24; Magic Sleepy Arrows with a crossbow × 41
Fire Elemental Level 30 Time
Fire Magic Stone Fire Magic Stone 8 0:48:00
Fire Magic Stone Essence Fire Magic Stone Essence 16 0:48:00
Flame Flower Flame Flower 40 1:00:00
Fire Stone Powder Fire Stone Powder 158 2:06:24
KO: Magic Sleepy Arrows with a bow × 28; Magic Sleepy Arrows with a crossbow × 47
Fire Elemental Level 60 Time
Fire Magic Stone Fire Magic Stone 10 1:00:00
Fire Magic Stone Essence Fire Magic Stone Essence 19 0:57:00
Flame Flower Flame Flower 48 1:12:00
Fire Stone Powder Fire Stone Powder 189 2:31:12
KO: Magic Sleepy Arrows with a bow × 31; Magic Sleepy Arrows with a crossbow × 53
Fire Elemental Level 90 Time
Fire Magic Stone Fire Magic Stone 12 1:12:00
Fire Magic Stone Essence Fire Magic Stone Essence 23 1:09:00
Flame Flower Flame Flower 56 1:24:00
Fire Stone Powder Fire Stone Powder 221 2:56:48
KO: Magic Sleepy Arrows with a bow × 35; Magic Sleepy Arrows with a crossbow × 59
Fire Elemental Level 120 Time
Fire Magic Stone Fire Magic Stone 13 1:18:00
Fire Magic Stone Essence Fire Magic Stone Essence 26 1:18:00
Flame Flower Flame Flower 63 1:34:30
Fire Stone Powder Fire Stone Powder 252 3:21:36
KO: Magic Sleepy Arrows with a bow × 38; Magic Sleepy Arrows with a crossbow × 65


KO Strategy

A Fire Elemental is a Knockout method. To knock it unconscious you will need Magic Sleepy Arrows using either a Bow or Crossbow. A Fire Elemental will need Fire Magic Stone, Flame Flowers or Fire Magic Stone Essence to be tamed.

Combat[ | ]

The fire Elemental has a punch attack and a

- fire tornado attack witch inflicts burning for 5 seconds to the enemy

Utility[ | ]

Once tamed, the Fire Elemental can cook Raw Meat, Raw Prime Meat, Longrass and Savoroot from inside its' inventory.

Additional notes[ | ]

  • The Fire Elemental is affected by water no differently than other creatures and can even swim.

Trivia[ | ]


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