admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_bigfoot/cw_bigfoot_BaseCharacter.cw_Bigfoot_BaseCharacter'" 500 0 0 35
The Gigantopithecus is one of the creatures in Pixark.
Museum descriptions[edit | edit source]
Wild[edit | edit source]
Gigantopithecus is a creature that likes to wander around. You can often find them on tall mountains. Usually, they are not aggressive, but if you get too close, you may provoke them.
Tame[edit | edit source]
A tamed Gigantopithecus is both strong and flexible. It can even throw its rider over low walls.
Appearance[edit | edit source]
Gigantopithecus is taller than a human and normally stands upright unlike their real-life counterparts. Its body is coated with thick brown fur and exposes a large torso in which this design greatly resembles the legendary Bigfoot
Behavior[edit | edit source]
Gigantopithecus usually wanders around the frozen tundra. While this creature has a passive taming method, it will attack the player on-sight if remained too close for long. Despite its colossal size, it was very fast. It can be seen being attacked by Direwolves and Icicle Dragons in it's habitat as well and will attack them back.
Drops[edit | edit source]
Stats[edit | edit source]
|Attribute||Amount at Level 1||Increase per point|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- For a comparison of the speeds of all creatures, see Base creature speeds
Attacks[edit | edit source]
|Melee||Button||Stamina Cost||Attack Range||Description|
|Lmb||0||The Gigantopithecus swipes or slams with its fists.|
Taming[edit | edit source]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
|Kibble (Raptor Egg)||1||00:00||0:00:00|
|Kibble (Raptor Egg)||2||02:44||0:10:01|
|Kibble (Raptor Egg)||2||02:44||0:12:10|
|Kibble (Raptor Egg)||2||02:44||0:14:20|
|Kibble (Raptor Egg)||2||02:44||0:16:29|
Taming strategy[edit | edit source]
Passive tame but will attack player if seen.
Advise taming from behind.
Combat[edit | edit source]
Utility[edit | edit source]
Used to open and close the drawbridge
Additional notes[edit | edit source]
Trivia[edit | edit source]