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Ice Elemental

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Ice Elemental
Ice Elemental.png
Ice Elemental.png
Information according to the in-game Museum. Inaccurate information will be marked.
Common Name
Ice Elemental
Time Period
Middle Ages
Diet
Magical Ore
Temperament
Passive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_iceelement_Character_BP_C
or
admincheat SpawnDino admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_iceelement/cw_iceelement_Character_BP.cw_iceelement_Character_BP'" 500 0 0 35 500 0 0 35
Data
Magic
Check mark transparent.svg Yes
XP For Kill
1,227.692261 XP
Feces Size

The Ice Elemental is one of the creatures in Pixark.

Museum descriptions[edit | edit source]

Wild[edit | edit source]

Ice Elementals are made of giant ice blocks. Great power is hidden under their charmingly naive appearance.

Tame[edit | edit source]

Ice Elementals are summoned by way of Ice Elemental Summoning Stones. They can carry their masters effortlessly through mountains. More active on snow days, they give off a chilling aura. Be careful of frostbite!

Appearance[edit | edit source]

The Ice Elemental looks similar to a giant blue marshmallow and it also has icicles on it.

Behavior[edit | edit source]

The Ice Elementals are passive until attacked. They have a ranged punch attack which has a slight knock-back and a basic melee range hit which can apply a slow debuff on your character or tamed creature for a certain amount time.

Drops[edit | edit source]

Special Loot:

Stats[edit | edit source]

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild Domesticated1
Health.png Health 5000 +185 +0.999%
Stamina.png Stamina 600 +60 +10%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 3000 +300 +10%
Weight.png Weight 700 +14 +4%
Melee Damage.png Melee Damage 100%2 +5 +1.7%
Movement Speed.png Movement Speed 100%3 N/A N/A
Torpidity.png Torpidity 4800 +24 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 150 1012.5 525 14
Swimming 300 N/A N/A N/A


Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health.png Health 7000 +259
Stamina.png Stamina 1200 +120
Oxygen.png Oxygen 150 +15
Food.png Food 6000 +600
Weight.png Weight 700 +14
Melee Damage.png Melee Damage 100%2 +5
Movement Speed.png Movement Speed 100%3 N/A
Torpidity.png Torpidity 6500 +32.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Walking 150 1012.5 ?
Swimming 300 N/A


Taming[edit | edit source]


Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Ice Elemental.png Level 1 Time
Water Magic Stone.png Water Magic Stone 7 0:15:46
Water Magic Stone Essence.png Water Magic Stone Essence 13 0:14:38
Ice Crystal.png Ice Crystal 19 0:14:16
Ice.png Ice 64 0:09:37
KO: Magic Sleepy Arrows with a bow × 30; Magic Sleepy Arrows with a crossbow × 51
Ice Elemental.png Level 30 Time
Water Magic Stone.png Water Magic Stone 8 0:18:01
Water Magic Stone Essence.png Water Magic Stone Essence 16 0:18:01
Ice Crystal.png Ice Crystal 23 0:17:16
Ice.png Ice 79 0:11:52
KO: Magic Sleepy Arrows with a bow × 35; Magic Sleepy Arrows with a crossbow × 59
Ice Elemental.png Level 60 Time
Water Magic Stone.png Water Magic Stone 10 0:22:31
Water Magic Stone Essence.png Water Magic Stone Essence 19 0:21:23
Ice Crystal.png Ice Crystal 27 0:20:16
Ice.png Ice 95 0:14:16
KO: Magic Sleepy Arrows with a bow × 39; Magic Sleepy Arrows with a crossbow × 66
Ice Elemental.png Level 90 Time
Water Magic Stone.png Water Magic Stone 12 0:27:01
Water Magic Stone Essence.png Water Magic Stone Essence 23 0:25:53
Ice Crystal.png Ice Crystal 32 0:24:01
Ice.png Ice 111 0:16:40
KO: Magic Sleepy Arrows with a bow × 44; Magic Sleepy Arrows with a crossbow × 74
Ice Elemental.png Level 120 Time
Water Magic Stone.png Water Magic Stone 13 0:29:16
Water Magic Stone Essence.png Water Magic Stone Essence 26 0:29:16
Ice Crystal.png Ice Crystal 36 0:27:01
Ice.png Ice 126 0:18:55
KO: Magic Sleepy Arrows with a bow × 48; Magic Sleepy Arrows with a crossbow × 82


KO Strategy

An Ice Elemental is tamed via a Knockout method. To knock it unconscious, you will need Magic Sleepy Arrows using either a Bow or Crossbow. An Ice Elemental will need Water Magic Stone or Water Magic Stone Essence to be tamed.

Combat[edit | edit source]

Utility[edit | edit source]

Once tamed, the Ice Elemental acts like a fridge, increasing the spoil timer of items inside its' inventory.

Additional notes[edit | edit source]

Trivia[edit | edit source]