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Manta
Manta
Manta
Information according to the in-game Museum. Inaccurate information will be marked.
Common Name
Manta
Group
Time Period
Early Oligocene - Holocene
Diet
Temperament
Aggressive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_Manta_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_manta/cw_Manta_Character_BP.cw_Manta_Character_BP'" 500 0 0 35
Data
Magic
X mark transparent No
XP For Kill
270 XP
Drops
Feces Size

The Manta is one of the creatures in Pixark.

Museum descriptions[ | ]

Wild[ | ]

Tame[ | ]

Appearance[ | ]

Behavior[ | ]

It will follow and attack the player if the player is in the water. It will lose interest when the player leaves the water.

Drops[ | ]

Special Drops:

Stats[ | ]

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild Domesticated1
Health Health 1500 +55.5 +0.999%
Stamina Stamina 400 +40 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 2100 +210 +10%
Weight Weight 700 +14 +4%
Melee Damage Melee Damage 100%2 +5 +1.7%
Movement Speed Movement Speed 100%3 N/A N/A
Torpidity Torpidity 1400 +14 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 400 ? ? 20
Swimming 400 N/A N/A N/A



Taming[ | ]


Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Manta Level 1 Time
Kibble (Dodo Egg) Kibble (Dodo Egg) 3 0:16:13
Raw Thigh Meat Raw Thigh Meat 6 0:10:49
Cooked Prime Meat Cooked Prime Meat 11 0:20:48
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 11 0:20:48
Meat Meat 17 0:22:58
Cooked Meat Cooked Meat 33 0:29:43
Cooked Meat Jerky Cooked Meat Jerky 33 0:29:43
KO: Wood Stick Hits × 667; Slingshot Hits × 156; Sleepy Arrows with a Bow × 41; Sleepy Arrows with a Crossbow × 52; Sleepy Dart Shots × 6
Manta Level 30 Time
Kibble (Dodo Egg) Kibble (Dodo Egg) 3 0:16:13
Raw Thigh Meat Raw Thigh Meat 7 0:12:37
Cooked Prime Meat Cooked Prime Meat 14 0:26:28
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 14 0:26:28
Meat Meat 21 0:28:22
Cooked Meat Cooked Meat 41 0:36:55
Cooked Meat Jerky Cooked Meat Jerky 41 0:36:55
KO: Wood Stick Hits × 860; Slingshot Hits × 201; Sleepy Arrows with a Bow × 53; Sleepy Arrows with a Crossbow × 67; Sleepy Dart Shots × 7
Manta Level 60 Time
Kibble (Dodo Egg) Kibble (Dodo Egg) 4 0:21:37
Raw Thigh Meat Raw Thigh Meat 9 0:16:13
Cooked Prime Meat Cooked Prime Meat 17 0:32:08
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 17 0:32:08
Meat Meat 25 0:33:46
Cooked Meat Cooked Meat 49 0:44:07
Cooked Meat Jerky Cooked Meat Jerky 49 0:44:07
KO: Wood Stick Hits × 1060; Slingshot Hits × 248; Sleepy Arrows with a Bow × 65; Sleepy Arrows with a Crossbow × 83; Sleepy Dart Shots × 9
Manta Level 90 Time
Kibble (Dodo Egg) Kibble (Dodo Egg) 4 0:21:37
Raw Thigh Meat Raw Thigh Meat 10 0:18:01
Cooked Prime Meat Cooked Prime Meat 19 0:35:55
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 19 0:35:55
Meat Meat 29 0:39:10
Cooked Meat Cooked Meat 57 0:51:19
Cooked Meat Jerky Cooked Meat Jerky 57 0:51:19
KO: Wood Stick Hits × 1260; Slingshot Hits × 294; Sleepy Arrows with a Bow × 77; Sleepy Arrows with a Crossbow × 98; Sleepy Dart Shots × 10
Manta Level 120 Time
Kibble (Dodo Egg) Kibble (Dodo Egg) 5 0:27:01
Raw Thigh Meat Raw Thigh Meat 11 0:19:49
Cooked Prime Meat Cooked Prime Meat 22 0:41:35
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 22 0:41:35
Meat Meat 33 0:44:34
Cooked Meat Cooked Meat 65 0:58:31
Cooked Meat Jerky Cooked Meat Jerky 65 0:58:31
KO: Wood Stick Hits × 1460; Slingshot Hits × 341; Sleepy Arrows with a Bow × 90; Sleepy Arrows with a Crossbow × 114; Sleepy Dart Shots × 12


The best tame method is to stand on a boat and use sleepy arrows. It is not magical so magic arrows wont cause torpor.

Combat[ | ]

Utility[ | ]

They can be used for water mobile bases if the platform saddle is equipped.

Additional notes[ | ]

They used to be able to jump and were tamed with angler gel. They also got a massive size increase. They used to be relatively the same size as the player but are now the largest water mount (the Hippocampus being the longest).

It's attack can make target Vulnerable, which it can do more damage to the victim.

Trivia[ | ]

  • These Mantas are far larger than the ones in Ark. They also have a platform saddle to replace the lack of the Mosasaur.


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