Melee Damage

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Overview[edit | edit source]

Injured.png Melee Damage is a basic statistic for both Character and Creatures. It is a measure of the amount of extra damage dealt when attacking or yield when harvesting renewable resources. Thus a higher damage kills creatures and other players, harvest Resources, in fewer hits.

Increasing[edit | edit source]

Putting a skill point into Damage will increase your maximum damage percentage by 5%.

Notes[edit | edit source]