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function p.neededstations( f )
 
function p.neededstations( f )
 
local args = f:getParent().args
 
local args = f:getParent().args
local stations = {["Campfire"] = false, ["Mortar And Pestle"] = false, ["Refining Forge"] = false, ["Preserving Bin"] = false, ["Smithy"] = false, ["Fabricator"] = false}
+
local stations = {["Fabricator"] = false, ["Mortar and Pestle"] = false, ["Smelter"] = false, ["Petroleum Slime Incubator"] = false, ["Workbench"] = false}
 
local dependencies = {
 
local dependencies = {
  +
["Fabricator"] = {
  +
"Electronics",
  +
"Polymer",
  +
"Steel Boots"
  +
},
  +
["Mortar and Pestle"] = {
  +
"Bone Ash",
  +
"Sleepy Potion"
  +
},
 
["Smelter"] = {
 
["Smelter"] = {
"Copper Ingot"
+
"Charcoal",
  +
"Copper Ingot",
  +
"Glass",
  +
"Iron Ingot",
  +
"Silver Ingot"
  +
},
  +
["Petroleum Slime Incubator"] = {
  +
"Petroleum Barrel"
  +
},
  +
["Workbench"] = {
  +
"Glass Window",
  +
"Iron Boots",
  +
"Iron Foundation",
  +
"Petroleum Barrel"
 
},
 
},
  +
 
}
 
}
   

Latest revision as of 17:46, 22 April 2018

Template-info Documentation

Displays a list of needed crafting stations needed to craft the given resources.

Parameter[]

  • craftedin: station that is needed to craft the item
  • Resources as list, separated by |

Usage[]

{{RequiredCraftingStations|<resources>}}
{{RequiredCraftingStations|craftedin=<station>|<resources>}}

Example[]

{{RequiredCraftingStations|Narcotic|Metal Ingot}}
{{RequiredCraftingStations|craftedin=Fabricator|Narcotic|Metal Ingot}}

Fabricator Fabricator


local p = {}
function p.neededstations( f )
  local args = f:getParent().args
  local stations = {["Fabricator"] = false, ["Mortar and Pestle"] = false, ["Smelter"] = false, ["Petroleum Slime Incubator"] = false, ["Workbench"] = false}
  local dependencies = {
    ["Fabricator"] = {
      "Electronics",
      "Polymer",
      "Steel Boots"
    },
    ["Mortar and Pestle"] = {
      "Bone Ash",
      "Sleepy Potion"
    },
    ["Smelter"] = {
      "Charcoal",
      "Copper Ingot",
      "Glass",
      "Iron Ingot",
      "Silver Ingot"
    },
    ["Petroleum Slime Incubator"] = {
      "Petroleum Barrel"
    },
    ["Workbench"] = {
      "Glass Window",
      "Iron Boots",
      "Iron Foundation",
      "Petroleum Barrel"
    },

  }

  -- check if item itself needs a station to be crafted in. if yes, set to true
  if args.craftedin ~= nil and stations[args.craftedin] ~= nil then
    stations[args.craftedin] = true
  end
  -- get iconsize
  local iconsize = '20px'
  if args.iconsize ~= nil then
    iconsize = args.iconsize
  end

  -- test all given resources and set station to true if needed and station is not already on true
  for _,res in ipairs(args) do
    if res ~= '' then
      for station,_ in pairs(dependencies) do
        if not stations[station] and p.inTable(dependencies[station], res) then
          stations[station] = true
        end
      end
    end
  end

  local returnTable = {}
  for station, needed in pairs(stations) do
    if needed then
      table.insert(returnTable,'[[File:'..station..'.png|'..iconsize..']] [['..station..']]')
    end
  end

  return table.concat(returnTable,'<br/>')
end

function p.inTable(tbl, item)
  for _, value in pairs(tbl) do
    if string.lower(value) == string.lower(item) then return true end
  end
  return false
end

return p